In
these two lessons of the Sony Sony Vegas editing course, we complete the
series of tutorials, the compositing mode, and how to add the 3D effect
of the 3D video.
compositing mode and 3D effect
Lessin 30 |compositing mode | 3D effect
The Sony Vegas Pro program lets you work in a 3D environment, moving your video track on a z-axis.
To
convert the track to the 3D, click on the Track Motion, and from the
installation menu we choose 3D Source Alpha, showing the 3D settings and
controls.
From the Layout menu, we define the Track view, which allows you to see Track from all directions.
Tracks can be scaled by clicking on one of the corners and dragging inside or out.
To move the track we click inside the rectangle with the drag, and move the mouse horizontally or vertically.
To
rotate horizontally, stand on the horizontal axis x and pull with the
mouse, rotate vertically on the vertical axis y and pull with the mouse,
and rotate the tracks around the line of depth stand on the axis z
circle and pull with the mouse.
Adjustments can also be made accurately using numeric values from the Task part left of the window:
x For horizontal movement.
y for vertical stirring.
z for in-depth stirring.
Volume, rotation and displacement can also be controlled.
y for vertical stirring.
z for in-depth stirring.
Volume, rotation and displacement can also be controlled.
Lesson 31 | Compositing mode
Compositing
mode is a system for mixing the contents of the current track with the
bottom contours, depending on the color, lighting and transparency
levels of each track.
Compositing mode include:
Source Alpha
Add style.
Subtract
Multiply (Mask)
Cut
Screen
multiply
Overlay
Hard Light
Dodge
Burn
Darken
Lighten
Differences
Difference Squared
The default setting in the list is Source Alpha, which shows the current track in its colors and natural light without Compositing.
In
the Add mode, the current Track colors are added to the lower grids,
especially in the composite combinations, resulting in the combination
of colors in each pixel and the appearance of light colors that tend to
glow.
The
Subtract subtracts the current color values of the current tracers
from the bottom-bottom color values and produces new colors in the
common area.
In the Multiply (Mask) mode, dark colors are combined into the bottom and become a mask. This is the transparent part as a black color, and the current turck content appears as a mask for the bottom.
In the Multiply (Mask) mode, dark colors are combined into the bottom and become a mask. This is the transparent part as a black color, and the current turck content appears as a mask for the bottom.
In
the Cut style, it cuts the current tracers from the bottom track,
showing the top trailing content as a shadow only for all colors.
In
the Screen mode, the light merges, combining the light colors of the
current track on the bottom track, which is the opposite of the previous
pattern multiply.
In
the case of the Overlay mode, there is a wide contrast between light
and dark colors. This mode is a combination of both the multiply and
screen modes.
In
Hard Light, the sharp light adds clear colors to the current tracers
with a sharpness in the effect and is similar to the intensity of the
intense and concentrated spotlight. The transparent part is considered a
black color.
Dodge
is a color gamut, combining the light colors of the current track on
the lower track with increased brightness and lighting.
When you choose the Burn mode, the color burn will darken the background colors according to the colors of the current color.
Darken is any darker color, in which it chooses the darker color of each track and considers it the final color.
In Lighten mode, the lightest color, the lighter color is chosen from each track and is considered the final color.
In
the Difference mode, any color difference, subtracting the dark color
from the light color in each pixel produces a new color.
The
last pattern is the difference squared, which subtracts the dark from
the light and then hits the output in itself, resulting in increased
darkening of the video.
Follow Also:
1 : 6 | Video editing basics
7 | Vegas Transition
8 : 12 | chroma key, blur, color effects
13 : 17 | pinch punch, Rays, lens flare, starburst
18 : 22 | Stabilizing effect
23 : 26 | titles and text in Sony Vegas pro
27 : 29 | tracks and track motion
30 : 31 | Compositing mode
Sony Vegas, Magix Vegas, Compositing mode
Vegas pro, Vegas pro 16, Vegas pro 15, Vegas pro 14, Vegas pro 13,
Vegas pro 12, Vegas pro 11, Vegas pro 365
Sony Vegas pro, Sony Vegas pro 16, Sony Vegas pro 15, Sony Vegas pro 14,
Sony Vegas pro 13, Sony Vegas pro 12, Sony Vegas pro 11, Sony Vegas pro 365
video editing, Sony Vegas pro 2017, Sony Vegas pro 2018, Vegas 365,
Vegas, Vegas 16, Vegas 15, Vegas 14, Vegas 13, Vegas 12, Vegas 11, Vegas 365
Comments
Post a Comment